Tuesday 23 October 2012

Base Model for L4D2 Level Design

Base Model before Colour Coded Information is inserted into the model. With this, tomorrow I can plan where spawns, events, player emotion and random chance spawning of certain things may occur.

I'll have to make this fair though and plan it so that it isnt too hard as this will be the first level of my campaign

Also, Need to think of a name for my campaign...........

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