Liam Roberts BAGD YR2

This blog will show the research and development of my second year in Futureworks University doing the BA(hons) Games Design course.

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  • DD2000 - Contextual Studies (44)
  • XB2001 - Games Origination (42)
  • XB2002 - Digital Modelling (36)
  • XB2178 - Games Specialism (61)

Friday, 14 December 2012

Final title perpective views



Posted by Roz3y at 02:50
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Labels: XB2002 - Digital Modelling

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Labels

  • DD2000 - Contextual Studies (44)
  • XB2001 - Games Origination (42)
  • XB2002 - Digital Modelling (36)
  • XB2178 - Games Specialism (61)

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Blog Archive

  • ►  2013 (66)
    • ►  April (28)
    • ►  March (13)
    • ►  February (12)
    • ►  January (13)
  • ▼  2012 (114)
    • ▼  December (14)
      • Final title perpective views
      • Final Digital Turnarounds
      • Mapping for both Models
      • Turnarounds - Both Mulefa and Robot
      • Normal Mapping
      • Combat Ability Pictures
      • Stat Tables for Concept Document
      • Character Designs for Concept Document
      • Mulefa Blueprints without perspective
      • Design for Concept Document
      • "Normal" Design Life Cycle Assessment, what its doing
      • The difference between the words green & sustainable
      • Sustainable Design in Vehicles
      • Reference Material
    • ►  November (46)
    • ►  October (47)
    • ►  September (7)
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