Monday, 15 April 2013

Riot Games Level Design Post: What they're looking for

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.     
Me:  "I'd love to work with Riot Games. Not only is it player focused and tries to include the community with its development, it's got a lot of job roles available which i'd find interesting. Loving character design and mechanic design, their debut game of league of legends focuses on character development so much. Level Design is also very small in their present game and hopefully, if i could, i could help design them new levels for the game.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. 
That’s where you come in.

We have an exciting opportunity for a Lead Level Designer in our Los Angeles Studio. You are a well-rounded, designer with mastery of level design, and experience in multiple design sub-disciplines. As an experienced game developer, you have lead teams to solve challenging problems and/or produce AAA content. The ideal candidate will be an intelligent and critical thinker, with a deep passion for game design.
The scope and responsibilities of this position are in line with Lead Level Designer of a AAA PC/Console title. The teams you lead, and the decisions you make will impact millions of players globally. These responsibilities may include work on unannounced projects.

At Riot we value passion and results more than years of experience in our leaders. We welcome applications from up and coming leaders who want to have a huge impact on the games industry.
Me: Obviously I wont be becoming the lead level designer of the bat, but I wanted to look at my aims for the further future. I have a lo of work to get to this position and now that i've decided this, I can finally start
  • Lead teams of designers pursuing major design initiatives for League of Legends or unannounced projects
  • Be the voice for the craft of level design at Riot Games.  Must be able to articulate the core principles of good level design for multiple game types (shooters, RTS, MOBA, open world, etc.)
  • Own, drive, and communicate the vision for major design initiatives
  • Recruit and train designers for your initiatives
  • Mentor your reports in the craft of game design, and guide them in their career development
  • Lead complex, challenging, impactful projects without oversight
  • Credit as lead level designer on an AAA title or equivalent experience
  • Existing shipped levels for which you were the primary level designer that demonstrate your mastery of the craft of level design
  • 4+ years of professional game development experience as a game designer OR you are a recognized leader in a major design sub-discipline in a launched AAA-quality title
  • Bachelor’s degree or equivalent professional experience. We further value candidates with graduate degrees and/or top tier university pedigree
  • Widely played, especially with online games, with the ability to articulate what is strong / weak about the design of existing games
  • Expansive knowledge of League of Legends. You should have a level 20+ summoner. Exceptions may be made for exceptional candidates who have otherwise demonstrated a high level of commitment to online gaming
  • An analytical mind, strong problem solving & critical thinking skills. An ideal candidate will be of high intelligence while still possessing an intensely pragmatic streak
  • Must have excellent organization and communication (verbal & written) skills
  • A positive attitude
  • This position is in our Los Angeles, CA office
  • Must pass a background check
Me: Overall, the requirements are at a level i'm no at yet but there things i'm working on now and hope to make so much better in the future. Hopefully I can create something which shows my skill and be able to design levels, characters, mechanics in the future to a level wanted for this job position.

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