Friday 15 February 2013

Own Work Dev

Starting the rule book, I needed to find out from the rest of the team what kind of rules we were going to have in the game.
Cooperatively working together, after deciding what base of game play were doing and how the questions worked, I started developing the rule book.

After developing game based rules which are primary, we worked on the specific rules of the game.

-Goal is to reach the space station after reaching the bottom of the tower.
-There are abilities in the game which change the game play ( not sure how yet).
-Only one question at a time per round per person. 
-Multiple-Choice based questions.
-Having the abilities arrive depending on the space the player is on.
-Players will have independent abilities in game.

With these ideas, we played a prototype game with these rules and settings, didn't go to plan and defnitely needed work because not just was it boring, it didn't make sense and had no real context to it.

Next week, develop the rules already created and carry on with the work we've set ourselves and hopefully get somewhere with the game next week.

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