Thursday 10 January 2013

UDK Environmental Design Research








I wanted to look at sci-fi and futuristic environments for this game as its an area i've not really done before during my time in Futureworks. I need to make sure the race track isn't covered unless as a straight as I want people to be able see what they need to avoid and have time to do so. Due to the perspective of the camera angle, this i needed in my opinion.

I'm going to need to design 5 landmark type items in a futuristic style which will be the main modelling ill be doing along the car. The rest of the track environment will be small futuristic elements and the items which people need to be aware off to avoid.

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