Weapon Attachments Mechanic
As in most modern shooters out in
the current market, attachments is a mechanic which players can add to their
weapons to make the gun more usable to situations they enter. I want something
similar to be in Borderlands 2. Adjusting the limitation of what the gun can
do, you can change the practicalities of the weapon and adjust certain
elements.
Following similar games attachments,
the game will also get affected by the rarity system in the game. The rarer the
attachment is, the more professional it'll look. The less rare, the more
make-shift it'll look. This factor affecting all of the attachments throughout
the game.
As there are different classes of
weapons in the game, obviously some of the attachments won't apply to them to
certain guns can’t have certain attachments. The weapon classes are:
· Pistols (Repeater Pistols and
Revolvers included)
· Sub-machine Guns
· Combat Rifles (Full Auto Machine
Guns included)
· Shotguns
· Sniper Rifles
· Rocket Launchers
· Eridian Weapons (these are then
sub-classed into the 6 above, so there’s eridian snipers, shotguns etc)
List of attachments that I have
ideas of are:
· Mount- Decreases recoil and
increases accuracy. But decreases speed of the player due to the added weight.
Jump height is also affected. When crouching, the player will have a much
better accuracy. (Combat Rifles & Sniper Rifles only)
· Grip - Increases the accuracy and
aim of the weapon.
· Flashlight - Can be used as an
attachment for dark places. Creates another light source for players to use
(can toggle on & off)
· Laser Designator - with these
attached players can lock onto enemies after having the laser sight on them for
a period of time.
· FMJ - increases the damage of the
weapon it’s attached to.
· Extended Mags - Increases ammo
capacity
·Scopes/ Zooms (Different zooms (4%,
12% etc)) (Can't be attached to snipers or weapons with
zoom scopes already on (unless this is an attachment placed on the weapon
pre-set))
· Silencer - When shooting with it, it
takes the enemies a period of time length longer to locate where there getting
shot from. Giving more time to deal damage as an effect.
· Reload "LULA" - Decreases
reload time
· Sights - Can attach this to any of
the weapons (unless there is already a sight on the weapon (unless this is an
attachment not part of the weapon))
· Launchers - This actually sprays out
a certain amount of an element to cause damage to the players. Player needs to
reload this quite often as it runs out pretty quickly but the can shoot out a
spray of the elemental fluid dealing a set amount of overall damage.
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