Level Design (UDK)
Game Title:
Players: 1-4
Genre: Racing
Theme: Sci-Fi / Futuristic
Description: The game is an action packed futuristic kart
based racing game. Racing against 3 opponents, players must reach the end of
the game first to win the race, battling opponents along the way, using two
different components. There will first be items boxes scattered around the
track in which players can use to attack, defend and boost against opponents.
The other factor is the environment. By going over certain elements in the
track, players can activate environmental hazards which can distract and be
used against opponents in the race. There are some hazards which automatically
happen so there are some players can’t control.
Level
Design:
Key:
Black and
White Checker Board = Start and Finish of Race
Green Boxes =
Item Pick-Up Boxes
Orange Circles = Non Interactive Environmental
Hazards
Red
Objects = Interactive
Environmental Hazards
There are 5
Zones in the race course which will have an identifying feature when going
through. This makes the course recognizable and for a player, can find out how
far or close they are to the finish. There’ll also be hazards specific to that
part for the environment so the player will need to watch out for the environment
suddenly working against them. Each
individual zone will be a checkpoint and if eliminated by the checkpoint, the
vehicle will be taken back to the last checkpoint they passed. Some of the
hazards will only appear once, some will reappear after a certain time and some
will be usable multiple times to use against opponents to win the race.
No comments:
Post a Comment